ARIF, Yussac Ibna; FAJAR, Viqki Nur. Kajian Literatur: Penerapan Gamifikasi dalam Learning Management System (LMS) untuk Meningkatkan Motivasi Belajar Mahasiswa. Journal of Informatics and Interactive Technology, [S. l.], v. 3, n. 1, p. 495–499, 2026. DOI: 10.63547/jiite.v3i1.111. Disponível em: https://www.acsit.org/index.php/jiite/article/view/111. Acesso em: 16 jun. 2026.